
One of the big things that Wings has that is nice is their context menus. The Forge is going to have these as well, and will be operated in a similar manner. Basically, rather than piling a bunch of icons on the screen, and hoping that you'll be able to find the one that does the job you want, only the options that are valid at a particular point in time will be available.
Today I got started on making those menus, though there is a long way to go before they will be fully developed. In fact, I'd say that when they are functioning like they should, it will be time to move from 'Pre-Alpha' to 'Alpha', since you'll be able to model things.
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