The first creation modifier is complete: Edge > Cut. This allows you to take an edge and split it into two with a new vertex in the middle. There are three planned creation modifiers for version 1.0: edge cutting, connecting vertices, and extruding faces.
These, along with the existing transformation modifiers, and a few deletion modifiers will give a fairly complete set of tools for doing basic modeling. In later versions, these modifiers will likely be turned into plugins, and more modifiers will be added.
Sunday, June 14, 2009
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