Thursday, June 25, 2009

OBJ Importer Complete

The OBJ importer is now complete! I'm sure it's not bug free, but it is functional. I was surprised that the adjacency/winged-edge stuff just kind of fell together without much trouble. Then I worked on importing materials as well. Since The Forge does not currently support texturing, basically all texture information within the file is ignored.

Below is my knot that was in Wings3D, colored and everything.



I exported it as an OBJ file, and then imported it back into The Forge:



It actually doesn't look as nice in The Forge right now, because the normals aren't being calculated correctly, so there's no shading being done. But having this importer done is a huge step in the right direction.

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