Friday, June 19, 2009

Materials

I've completed work on color materials. The materials weren't actually to bad to implement, it was the GUI for editing and selecting materials that took the time. So now The Forge allows you to create and apply materials to objects.

The outliner shows you the materials that are in your project, and allows you to edit them. You can see the outliner in the picture below.



Below are a couple of pictures of a few simple objects with materials applied to them. I'm not really able to show this with more complicated models, because for some reason, when I added normals, the program suddenly got really buggy. It crashes on most of the modifiers, as well as with the cylinder primitive. I think I know what the problem is for those though, so they shouldn't take long to fix. In the mean time, check out the images below.





Yes, that's cornflower blue, and yes, that yellow material is emissive, so the shading is obscured by the "glow".

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